Religous Reclaimer47
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Posted - 2010.10.25 03:46:00 -
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Originally by: Vmir Gallahasen Edited by: Vmir Gallahasen on 25/10/2010 02:20:31
Originally by: Okuu Reiuji
Look at the stats of Drake and other, turret-based battlecruisers. What will ya see?
SHIP CPU PG:
Prophecy 350 1300 Harbinger 375 1500 Ferox 475 1075 Drake 525 850 Brutix 425 1150 Myrmidon 400 1175 Cyclone 425 1210 Hurricane 400 1350
Let's see how much pg is left over on these ships after fitting long range weaponry to get a real feel for how hard it is to fit other ships compared to the drake:
Prophecy: 140mw, 8.61% grid free Harbinger: 142.5mw, 7.6% grid free Ferox: 69.35mw, 5.16% grid free Drake: 401mw, 37.74% grid free Brutix: -49.3mw, -3.43% grid free Myrmidon: 194.35mw, 13.2% grid free Cyclone(5x turrets, 3x ML): -11.5mw (-0.76%) Hurricane(6x turrets, 2x ML): 13.5mw (0.8%)
As you can see, the drake has BY FAR the best fitting of any long range battlecruiser.
Quote: Anyone will see that Drake has up to 25% more CPU in average and up to 30% less powergrid.
And now anyone will see that an argument like that is garbage after you've taken reality into account. And reality says, out of all the long range battlecruisers the drake has a huge powergrid advantage which allows its to fit a bs-level buffer fit while still having superior range and dps at that range compared to its counterparts
And just for the lols, HMLIIs should take approximately 177mw (without skills taken into account) at the least to bring them into balance with the turreted ships. Since they take 105mw now, that's around a 70% increase in pg requirements.
You are stupid, The reason a drakes buffer is great is its 25% Resist bonus.
All the others fit basically 1 Plate, and most Drakes fit 1 LSE. More than 1 T2 LSE is very hard to fit.
Also you cant pack on 2xHML Launchers on the cane and compare them, otherwise it out DMG`s the Drake by alot, instead should be 6 Arty vs 7 HML`s since Arty has much Higher Alpha is Capless DMG selectable AND INSTA DMGING.
Drakes are so great because they do Okish DMG which doesnt matter as much in gangs and has a great tank, nerfing the drake will make it blow in SOlo/Small gang and Fleet fights.
Its very simple Drake is king in BC class in either Small Gangs or fleets but is mashed easily by BS`s, and doesnt combat or tackle well at all.
Also who ever said drakes can do 700 DMG is smoking crack.
Great nerf Calds only truly good T1 Ship that has BEEN FINE AND HASNT CHANGED FOR 2 YEARS JUST SO YOU MORONS CAN COMPLAIN ABOUT IT BEING OP`d.
Zealots in sniper fits, Vaga`s in Fast Fits, Cynabals, Drams, Apoc`s, Abby`s, RR Geddon`s, All need to be nerfed since they Pwn in there own roles.
Shields never had a role until Drakes, if you nerf Missiles anymore they will be terribly underpowered.
Lastly you wanna compare Power Grids and whatnot Make Missiles have a Tier`d system like Guns, Nutroens, Ion`s, Electrons etc and make the Highest Dmg way more than what it is now but cost alot more, otherwise STFU
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